v0.0.3h


---- v0.0.3h ----

added typist text

lowered the volume of the xp collected sound

made so the sprites have to be 16x16 by changing the size of it

made global scripts (WIP)

made a quick global script example with a console log in it

reorganized some of the sound paths

fixed the talk text ovelapping with the rebirth/stronger text

added the F6 key: it counts how much certain blocks exist in the current world (and you type the name of it)

fixed the block check input: now you cant hold it, press it once instead

fixed the RandomChoice function

added arrayFindMultiple internal script

---- /// ----

sidenote: after the trailer, i'm going to start using semantic versioning for the sake of being professional. i dont like the current versioning system i'm using, so if any API changes happen that make 0.0.3 incompatible with newer versions, it will become 1.x.y (x being the number of minor functions/addendums and y being small patches). so yup!

Files

futuralia-windows-beta.zip 30 MB
Version 0.0.3h 2 days ago

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