v0.0.3h
---- v0.0.3h ----
added typist text
lowered the volume of the xp collected sound
made so the sprites have to be 16x16 by changing the size of it
made global scripts (WIP)
made a quick global script example with a console log in it
reorganized some of the sound paths
fixed the talk text ovelapping with the rebirth/stronger text
added the F6 key: it counts how much certain blocks exist in the current world (and you type the name of it)
fixed the block check input: now you cant hold it, press it once instead
fixed the RandomChoice function
added arrayFindMultiple internal script
---- /// ----
sidenote: after the trailer, i'm going to start using semantic versioning for the sake of being professional. i dont like the current versioning system i'm using, so if any API changes happen that make 0.0.3 incompatible with newer versions, it will become 1.x.y (x being the number of minor functions/addendums and y being small patches). so yup!
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Futuralia
Mining simulator: grinding the big smile!
Status | In development |
Author | BegTeam |
Genre | Adventure |
Tags | Arcade, Dark, GameMaker, Minecraft, Open World, Pixel Art, Procedural Generation, Psychological Horror, terraria, Walking simulator |
Languages | English |
More posts
- v0.0.4a2 days ago
- v0.0.3g22 days ago
- v0.0.3f2 days ago
- v0.0.3e22 days ago
- OFFICIAL RELEASE - v0.0.3d22 days ago
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